Thursday, 10 October 2013


Review for: Dragon's Dogma



 

Dragon's Dogma is a fantasy RPG game developed and published by the company Capcom that was released between May 22 - 25th of 2012 (depending on your region). The game is based on a character ( designed by yourself with things such as features and "classes" etc.) who's town is attacked by a dragon. The background to this is that those who's heart is eaten by a dragon becomes an "arisen" and is destined to kill the dragon that stole their heart.

The game was announced January 2012 and was set to be the next big thing as it was rumoured to have been an MMO set for the Xbox 360 and PS3 but later into development it was revealed that this was a completely single player game with only the ability to download your friends characters as their online hook. This was not received very well amongst many potential customers.

This genre of game is very popular and so the market can be very competitive, with such big titles as Skyrim being released slightly before this game, it can be used as a comparison point.

One of the key points behind this games "Fun factor" is its Character customisation. Many would not believe this as such a big factor into the overall game, but i believe that when you are able to customise a character that is similar to yourself or is more a reflection of your ideas, it brings a creative side to the user and it also brings a player closer to the game as a whole. One of the big unique selling points of this game is its focus on having companions and being able to access the full character customisation on your allies as well as yourself is a big plus!

The control style are very hack and slash, and the fight scenes can be kind of boring as it is just basic button mashing, but in the boss battles is where this game really shines. It uses a mechanic in the game which allows your character to target specific areas on the enemies body and target weak spots, for example a battle against a Cyclops you will deal additional damage when targeting his eye!

Graphics on this game in my opinion are a HUGE let down, as with the technology we have these days they could be so much more impressive and realistic. In comparison with the graphics style shown in Skyrim which was released several months Before dragon's dogma's release. Another point (kind of) about the graphics and gameplay is that at the start of the game I was stuck at 30 minutes of cut scenes to about 10 minutes of gameplay. Now maybe this isn't the way the whole game plays out but it can sure be a way to hinder a person first look at this game.

Now down to a big part of RPG games but mostly games in general is its replayability.  One point that was specifically added to the game for this kind of point is the random generation of enemy locations, meaning that in each location that an enemy may appear can be any random enemy from a plethora of choices (excluding Bosses). But aside from that very small detail? No. This game a little replay value as the ending is the same and the choices along the way do not make any changes which means that aside from completing this on a higher difficulty there is no real reason for replaying this game, which amounts to so much in the video games industry. Another bigger point about a games main replayability is multiplayer, or Co-op. The industry has developed very far and has adapted to the new capabilities of the internet, meaning that with many games connecting with friends across the world is only a click away. This, however, was not included in the release of dragons dogma and so a huge part of its replayability is not here and this can hurt any game as it is a huge focus for many gamers

 

One final point that i believe to be not as important in games such as this, but is still a component that needs analysis, is the sound. During this game one very big problem with sound, is noted in the intro music (on the title screen). It starts off as a majestic and slow song that you expect from a fantasy RPG, but then goes into a strange almost metal song which i do not believe suits at all. Within the game however the sound effects seem strong and timed well with each in game interaction meaning that the overall flow of combat is not interrupted which can be very big with people who are looking into detail about the game.

 

 

In summation Dragon's dogma is a mixed bad of results. There are some parts of the game that can be seen as quite fun and interesting such as the character customisation and the boss battles, but aside from those points the game can be very dull and the story is not as gripping as many of its leading competitors. I feel as though this game is a "rentable" game as once it is completed there is not much reason to pick the game up again so all in all this game gets:

 

 

"RENTABLE"

 

2.5/5 Rating



 

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